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Goblins Don't Play Video Games

Goblins Don't Play Video Games

AI LRS Analysis

Based on the book description, categories, and metadata — not verified against the full text.

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by Debbie Dadey and Marcia Thornton Jones

Book Details

Publisher: Scholastic
Published:
Language: en
Pages: 82
ISBN: 9780439043977
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Moderate confidence: 75%

Looky Rating System Score adjusted for ages 8+

Moderate confidence (75%) — AI estimate from description and metadata.

Content Intensity

How strong or frequent is this content? Higher scores mean more intense content.

1
💥ViolenceVery low
0
❤️Love & RomanceNone
0
🧠Mental HealthNone
0
💬!*$#LanguageNone
0
🍷🚬Substance UseNone
2
😨Fear / HorrorLow

Story Themes

What is this book about? Higher scores mean the theme is more central to the plot — not a warning.

2
🧙Fantasy / SupernaturalBackground
0
🏳️‍🌈LGBTQ+ RepresentationNot present
0
🚀Sci-Fi / FuturisticNot present
0
Disability & NeurodiversityNot present

Description

There are some pretty weird grown-ups living in Bailey City. But could the new computer teacher really be the Great Goblin from Melody's video game? The Bailey School Kids are going to find out!

Themes & Topics

Juvenile FictionAction & AdventureReadersChapter Books

Book has been rated by our custom AI. We do our best to provide accurate information, but we know sometimes we may have missed something. If you feel we missed our mark on a rating, please suggest a correction so we can review the book independently of any publisher relationship.